CppServer  1.0.4.0
C++ Server Library
ws_chat_server.cpp

WebSocket chat server example

#include "asio_service.h"
#include <iostream>
class ChatSession : public CppServer::WS::WSSession
{
public:
protected:
void onWSConnected(const CppServer::HTTP::HTTPRequest& request) override
{
std::cout << "Chat WebSocket session with Id " << id() << " connected!" << std::endl;
// Send invite message
std::string message("Hello from WebSocket chat! Please send a message or '!' to disconnect the client!");
SendTextAsync(message);
}
void onWSDisconnected() override
{
std::cout << "Chat WebSocket session with Id " << id() << " disconnected!" << std::endl;
}
void onWSReceived(const void* buffer, size_t size) override
{
std::string message((const char*)buffer, size);
std::cout << "Incoming: " << message << std::endl;
// Multicast message to all connected sessions
std::dynamic_pointer_cast<CppServer::WS::WSServer>(server())->MulticastText(message);
// If the buffer starts with '!' the disconnect the current session
if (message == "!")
Close();
}
void onError(int error, const std::string& category, const std::string& message) override
{
std::cout << "Chat WebSocket session caught an error with code " << error << " and category '" << category << "': " << message << std::endl;
}
};
class ChatServer : public CppServer::WS::WSServer
{
public:
protected:
std::shared_ptr<CppServer::Asio::TCPSession> CreateSession(const std::shared_ptr<CppServer::Asio::TCPServer>& server) override
{
return std::make_shared<ChatSession>(std::dynamic_pointer_cast<CppServer::WS::WSServer>(server));
}
protected:
void onError(int error, const std::string& category, const std::string& message) override
{
std::cout << "Chat WebSocket server caught an error with code " << error << " and category '" << category << "': " << message << std::endl;
}
};
int main(int argc, char** argv)
{
// WebSocket server port
int port = 8080;
if (argc > 1)
port = std::atoi(argv[1]);
// WebSocket server content path
std::string www = "../www/ws";
if (argc > 2)
www = argv[2];
std::cout << "WebSocket server port: " << port << std::endl;
std::cout << "WebSocket server static content path: " << www << std::endl;
std::cout << "WebSocket server website: " << "http://localhost:" << port << "/chat/index.html" << std::endl;
std::cout << std::endl;
// Create a new Asio service
auto service = std::make_shared<AsioService>();
// Start the Asio service
std::cout << "Asio service starting...";
service->Start();
std::cout << "Done!" << std::endl;
// Create a new WebSocket chat server
auto server = std::make_shared<ChatServer>(service, port);
server->AddStaticContent(www, "/chat");
// Start the server
std::cout << "Server starting...";
server->Start();
std::cout << "Done!" << std::endl;
std::cout << "Press Enter to stop the server or '!' to restart the server..." << std::endl;
// Perform text input
std::string line;
while (getline(std::cin, line))
{
if (line.empty())
break;
// Restart the server
if (line == "!")
{
std::cout << "Server restarting...";
server->Restart();
std::cout << "Done!" << std::endl;
continue;
}
// Multicast admin message to all sessions
line = "(admin) " + line;
server->MulticastText(line);
}
// Stop the server
std::cout << "Server stopping...";
server->Stop();
std::cout << "Done!" << std::endl;
// Stop the Asio service
std::cout << "Asio service stopping...";
service->Stop();
std::cout << "Done!" << std::endl;
return 0;
}
virtual void onError(int error, const std::string &category, const std::string &message)
Handle error notification.
Definition: tcp_server.h:207
std::shared_ptr< TCPServer > & server() noexcept
Get the server.
Definition: tcp_session.h:48
virtual void onError(int error, const std::string &category, const std::string &message)
Handle error notification.
Definition: tcp_session.h:232
const CppCommon::UUID & id() const noexcept
Get the session Id.
Definition: tcp_session.h:45
WebSocket server.
Definition: ws_server.h:29
std::shared_ptr< Asio::TCPSession > CreateSession(const std::shared_ptr< Asio::TCPServer > &server) override
Definition: ws_server.h:62
WSServer(const WSServer &)=delete
WebSocket session.
Definition: ws_session.h:27
bool SendTextAsync(const void *buffer, size_t size)
Definition: ws_session.h:50
virtual bool Close()
Definition: ws_session.h:40
WSSession(const std::shared_ptr< WSServer > &server)
Definition: ws_session.cpp:15
virtual void onWSReceived(const void *buffer, size_t size)
Handle WebSocket received notification.
Definition: ws.h:139
virtual void onWSConnected(const HTTP::HTTPResponse &response)
Handle WebSocket client connected notification.
Definition: ws.h:112
virtual void onWSDisconnected()
Handle WebSocket client disconnected notification.
Definition: ws.h:132
WebSocket server definition.